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Keeping one’s self healthy, energetic, and satiated is vital to staying alive in Wayward: these are represented by the Health, Stamina, and Hunger bars, respectively. Consumable items allow the player to replenish these bars as they deplete. All consumables are considered “edible”.

Name Crafted/Found Weight Decay Health Stamina Hunger Thirst Notes
A Cooked Spider A Dead Spider + Lit Campfire 0.2 N/A +3 +5 +2
A Dead Spider Carved from spider corpses 0.3 N/A -1 -1 +2 Cookable.
Animal Fat Carved from corpses 0.8 N/A -1 -1 +3
Coconut Harvested from palm trees 1 9000 +5 +5 +5
Common Mushrooms Carved or dug up from mushroom patches 0 N/A +4 +4 +2 Can appear as a starting item. Plantable.
Cooked Chicken Raw Chicken + Lit Campfire 1 3500 +5 +5 +8
Cooked Fishsteak Raw Fishsteak + Lit Campfire 1 4000 +2 +4 +6
Cooked Meat Raw Meat + Lit Campfire 1 5000 +2 +5 +8
Cooked Trout Raw Trout + Lit Campfire 1 5000 +2 +4 +6
Earthworm Dug up from soil 0 N/A +2 +1
Nopal Carved from cacti 0.5 9000 +3 +3
Pineapple Dug up from beached vegetation 1 9000 +5 +5 +5
Purified Waterskin Unpurified Filled Waterskin + Flask + Lit Campfire 2 N/A +2 +15 +1 Returns Waterskin on use.
Raw Chicken Carved from chicken corpses 2 2500 -10 -10 -6 Cookable.
Raw Fishsteak Carved from shark corpses 1 2000 +1 +1 +6 Cookable.
Raw Meat Carved from various animal corpses 1 3000 -2 +2 +7 Cookable.
Raw Trout Harvested from water (fishing) 1 3000 +1 +1 +5 Cookable.
Red Berries Harvested from berry bushes 0.1 N/A +1 +1 +2
Rotten Meat Carved from zombies 1 N/A -10 -20 +1
Seaweed Dug up from beached seaweed 0.2 N/A +1 +1 Counts as a rope-like item.
Slime Gelatin Carved from slime corpses 0.5/N/A -1 -1 +2
Spotted Red Mushroom Dropped by imps 0 N/A -5 +8 +2 Plantable.
Thistle Seeds Dug up from the ground 0 N/A ? ? ? Plantable.
Tree Fungus Harvested from trees 0 N/A +7 +3
Unpurified Filled Waterskin Waterskin + Water (as action) 2 N/A -15 -1 Returns Waterskin on use.
Wild Onion Dug up from grassland 0.6 15000 +5 +5 +4 Can be fertilized.

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